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crtified 14 minutes ago [-]
Bear in mind that the world is getting ever fuller with hobbyist hardware designers that are very good at paring expensive devices back to schematic and component basics, and producing open-source versions to encompass any useful OSS functionality, which they share freely.
Championing free systems and simultaneously having an end-goal of commercial success is a tight line to tread.
This thing is awesome and
I'm never wasting money another guitar pedal again.
YZF 5 hours ago [-]
What is the DAC resolution and sample rate? Delay/jitter? Noise?
What's the cost of something like this? It's just the NUC and the USB Audio Interface? When I play through my Komplete Audio interface and my laptop I (think?) I notice a delay. How would that compare to an off-the-shelf multi-effect modeller? In cost and features/performance.
These have always interested me but not enough to actually do something ;)
_spduchamp 4 hours ago [-]
The NUC was used and just cost me a replacement fan. USB audio interface was cheap from online classified. The touchscreen was just over a $100 on AliExpress, plus a bunch of cables of various sizes and angles to connect it all.
I've done the bare minimum to get this all going and haven't done any optimizations. Sampling at 48kHz. Load is about 5-6% even with a complex effects chain. I don't notice any latency, but I haven't measured it. Latency isn't an issue for the experimental instrument I play. The electroduochord.
atoav 5 hours ago [-]
DAC resolution is irrelevant if your analog electronics produce noise in the lowest N bits. This is why I advice against using this as a primary comparison metric between audio interfaces.
Any audio interface with 24 bits has a digital dynamic range of 144 dB. Bad interfaces will have a noise floor of -80 dBm, the theoretical best value you can reach (at room temperature, for an audio band of 20kHz¹) is -131 dBm, interfaces for more than a 1000 Euros can reach around -127.
And this all assumes ideally set gain levels. Since this is rarely always the case in the real world 32 bit interfaces can still make sense, IF you have analog electronics that can deal with the signals to give you some extra headroom on top. But I'd still rather get a 24 bit interface with stellar noise figures, than a mediocre one with 32.
Aside from the proper input Impedance (High Z), the noise figures are probably the single most important thing when selecting a audio interface for guitar applications, especially if you plan to add a ton of gain in software. Of course drivers, latency etc. also need to work, but I have found that even cheap interfaces do a decent job at that nowadays.
¹: note that with bigger bandwidth that number gets worse, so if you record at 192kHz and you don't have analog filters before that cut the frequency band down to audible range you pay for that (proven many times to be inaudible) bandwidth with worse noise figures
perrygeo 8 hours ago [-]
> I'm never wasting money another guitar pedal again
I've heard that one before. This one is the last pedal, I swear :-)
squarefoot 5 hours ago [-]
Interesting, also sounds great. Any chances it could run on other embedded boards than the Rpi, or it uses some low level hardware stuff not found elsewhere?
Also would be nice to be able to operate it from real knobs and buttons.
lateralux 6 hours ago [-]
PiPedal is awesome
boguscoder 20 hours ago [-]
This is interesting sloproject but in spite of all verbosity I still didn’t parse how do you interface with it when it’s running on intended hw rather than in browser.
ornateelephant 19 hours ago [-]
It needs a USB audio interface. Looks like USB Audio Class 2 interface is the go. There are a couple specific models listed.
Hmmm. I wonder if it will work with the USB-C guitar cable I have here…
quinnjh 18 hours ago [-]
I was wondering how they got any usable latency with esp32. External adc/dac card- okay
Has one been built ? Not clear from the docs
dashersw 13 hours ago [-]
ESP32-S3 is a great USB host. I have a custom version where I use a Daisy Seed 3 as the ADC/DAC (it uses I2S for audio, not USB) that I built with around 4ms total latency. If you turn off the amp model (which is pointless, but) it's around 2.6ms. I also patched the iRig HD X firmware so its analog latency is around 1.2ms, practically achieving the same performance as the custom Daisy Seed 3 interface.
instagraham 10 hours ago [-]
I saw a similar perhaps cooler project before - which tbh I don't fully understand but I saved for when/if I buy an electric guitar.
I guess it's a neural network that you can play any guitar tone to and it'll emulate the settings and processing stack?
TrackerFF 7 hours ago [-]
When it comes to neural amp modelling, they pretty much all do the same thing: estimate the amp's input/output behaviour by sending a known test signal through the input and recording the response at the output. The model is then trained to reproduce that relationship. Depending on the system, the test signal may contain sweeps, noise-like signals, impulses, etc.
Back in the olden days, you'd emulate guitar cabinets using multiband EQs and filters, either analog or digital, sculpting the frequency response until it sounded close enough to the real deal. Then people started measuring the cabinet's actual response directly: send a known signal through it, record the result, and derive an impulse response. That IR could then be used with convolution to reproduce the cabinet's filtering accurately. Neural networks came later, mainly to model the nonlinear behaviour of amps and pedals.
That's basically the 15+ year progress we've had in the guitar world.
999900000999 8 hours ago [-]
I’d like this as an open source audio interface that I can flash firmware on. For example the Apollo Twin just keeps charging for plugin
upgrades after you buy the hardware.
dashersw 7 hours ago [-]
I'm building one right now :) How much would you be comfortable paying for such a device, given it has a stereo jack input, a stereo jack output, a headphone jack, and a USB-C connection?
999900000999 7 hours ago [-]
I can go up to 500$ assuming it lets me plug in an xlr microphone with 48v phantom power.
700$ would be a stretch, but doable. I need the software ready day 1.
Edit: Do you have an established company? I’d love to work with you on this if possible!
dashersw 4 hours ago [-]
I do have a company, yes. Feel free to contact me at contact@playtaurus.com
dofm 11 hours ago [-]
I had assumed that the current rash of these app-configurable devices on e.g. Amazon (Sonicake Pocket Master, Soran Tiny Stomp, Lekato ME-05, M-VAVE Pocket Amp, Strich Pipe Tones etc.), with the Sonicake the progenitor as I understand it, were all based on some sort of hardware platform at least somewhat quite close to this sort of profile, and they all appear to be running one OEM vendor’s software, but this is interesting indeed because of NAM 2.0.
I am in the market for one of these, perhaps I should build this for fun.
dashersw 11 hours ago [-]
They all use underpowered DSP chips from yesteryear. ESP32 is a great platform, and P4 is doing even better. I have a prototype running 2 A2-full profiles, along with 10 other effect blocks, on a P4.
I believe we are starting the age of personalized hardware, and Waveshare & co are doing a great job at bringing affordable, multi-purpose devices our way.
Would love to hear your experiences if you try out this build.
dofm 11 hours ago [-]
Hi! Great project.
OK so I have a little J&D USB-C guitar cable thing:
Any idea if this will work? (Notably working on my Mac but not my second generation iPad Pro, which sees it but is confused)
jimijazz 10 hours ago [-]
From what I read you need an external interface if you want to use the board. The cable is just passing the audio signal through USB if I'm not mistaken (i.e. no Analog-to-digital conversion happening there--mac doing it for you I guess)
dofm 9 hours ago [-]
Not clear to me at all, but I just did a bit of a google to follow up on a thought — do you mean your hypothesis is that it's using the USB-C-specific Audio Accessory mode?
I was not aware that the Mac supported Audio Accessory mode. And the blurb for these cables talks about a sampling rate, which suggests there's a DAC in the USB-C connector end.
(Works well on the Mac, anyway — it is too much fun simply plugging my lap steel into my Mac in a way that would have been complete fantasy when I first started playing electric guitars.)
ETA: OK so it's always time to play guitar, and I plugged it into the Mac, which reports:
Product ID: 0x126e
Vendor ID: 0x3302
Version: 0.01
Serial Number: 3302126E250214
Speed: Up to 12 Mb/s
Manufacturer: TTGK Technology
Location ID: 0x14400000 / 1
Current Available (mA): 500
Current Required (mA): 100
Extra Operating Current (mA): 0
Which suggests it's one of these DAC-in-connector boards:
It appears as an ordinary USB Audio device in the Sound panel. My likely ignorant surmise as to why it doesn't work on the iPad is that it also presents a (disconnected) output device and this is confusing the iPad. So perhaps it kind of is working but I can never hear it…
jalk 9 hours ago [-]
The README[1] states that you should connect a usb audio interface to the board, as it runs in host mode
This cable presents as a USB audio interface, is the point I'm getting at.
dashersw 7 hours ago [-]
Great finds! I'm pretty sure I'll make it work with ESP32-S3 :)
5 hours ago [-]
dashersw 11 hours ago [-]
Thank you! I am surprised it doesn't work with iPad Pro. They don't ship to Germany, otherwise I'd buy one and try. If you have an ESP32-S3 device, I can help you with it if it doesn't work.
dashersw 10 hours ago [-]
Oh I found one on Amazon.de and ordered. Will let you know :)
dofm 10 hours ago [-]
Sorry — I should have added that there is a variation of this device that (allegedly) does work with the iPad Pro, so if you have time to amend your order…
I don't know why this one would work and the other not, but my guess will be that this one has a chip that doesn't offer up a disconnected output device as well (which would be my totally uneducated guess as to why my iPad hates the other cable and the Mac, which has switchable output devices, doesn't)
There was an ESP32 board I wanted to try (below) but it looks like it's a 1.8" sibling of the one you are using so maybe I'll just track down the one you're using.
Of course, what we are missing here is audio output :))) how are we going to listen to it? This S3 board has a tiny speaker, and I think for a demo it will work just fine, but :))
dofm 5 hours ago [-]
Yes. I just started a comment asking the same. Are there S3 boards with better audio breakouts?
dashersw 4 hours ago [-]
There's an S3 audio board but there's no need, a real guitar interface is a much better option.
crtified 20 minutes ago [-]
We need to get low-latency audio interfaces for this usage context down to (low) dozens of dollars rather than hundreds.
r2ob 20 hours ago [-]
what's the point about an amp emulator that you can't change the drive param?
I can't understand the NAM hype...
alexjplant 5 hours ago [-]
NAM is groundbreaking and very useful. Unfortunately the people most annoyingly hyping it on gear forums are the usual crop of bedroom "tone hunters" who cosplay as musicians on the internet by pontificating about their pet gear preferences and suffering from degenerate GAS. They want a free Kemper because they're afraid of pressing buttons on a modeler and don't have the executive function to simply ignore the advanced parameters in an amp simulator ("I spend more time tweaking than I do playing!").
Regardless of the discourse around it I'd love a small, affordable NAM pedal that I could use as an emergency backup for my Fractal. I've entered my old man phase of playing and only use one amp setting because I roll back my volume for cleans; a profile of my SLO patch would be mint.
Blackthorn 19 hours ago [-]
How often do you fiddle with the drive parameter (if it's not just boosting the input directly, which works fine with NAM too) mid song? Pretty much never, right? So a lot of folks don't need that control and if the drive level isn't great and that parameter isn't just boosting the input, use a different capture .
TrackerFF 13 hours ago [-]
It's no hype, but as long as we live in a "snapshot" world it is difficult to truly model some amp.
Even a very simple amp with 3 knobs that go from 0 to 10, would need like 11^3 = 1331 snapshots, if your parameter resolution is 1
For some amp like a JCM800, with the same resolution, you'd need 11^6 = almost 1.8 million snapshots, just for parameters like the front knobs. And then you have other things like tubes, bias, etc. Increase the resolution and number of parameters, and the number explodes.
Again, it is not a hype - but there are severe limitations if your goal is to make a digital twin of some amp. So just treat it as "snapshot of that exact tone", which you can then sculpt a bit with before the input and after the output.
shermantanktop 19 hours ago [-]
It’s the same with profiling generally. You get pregain, post eq and maybe some simulated stuff inside the amp. I’ve never spent time with a Kemper but my understanding is that the base tone is what it is.
Not a bad thing in my book. It’s an antidote to endless knob tweaking. But I suspect it leads to endless profile library grooming.
manmal 14 hours ago [-]
I have a Kemper. Yes, the base tone is what it is - you’ll usually download a profile like “Basket case” and it will sound roughly like the song if you have the right guitar. It’s heavily pre-styled and you can’t really make it sound that different - and why would you?
Ylpertnodi 14 hours ago [-]
Nuno B said that he played EVH's guitar and rig, and he sounded like....nuno.
Thanks to Rick Beato for the interview, and making music interesting again.
ornateelephant 19 hours ago [-]
Might have misunderstood (not really a guitar guru), but long tapping/clicking on the drive block allows you to adjust drive, tone and level values.
Interesting. I don't know enough about NAM as I haven't cared too much. I know of it from watching Glen Fricker, an online persona I enjoy but don't blindly follow by any means (I'm not even a metal musician, even though I played in a metal band for a few years).
I've never really moved on from the, uh, actual amplifier. What's the point of amplifying an extremely imperfect instrument if you aren't going to use an imperfect, defective, amplification device?
Obviously lots of people will disagree with me and will take my previous statement as some kind of law I'm trying to lay out. Do what you want. Pristine sounds can be converted in cold hard cash, I get it.
Uh, that's actually all I've got.
crtified 16 hours ago [-]
I don't disagree with you. I just have an equal wish to state my equally valid piece on the matter :
The majority of the world's guitar players - or hobbyists if you prefer - don't play in bands (yet, or maybe ever), and it's likely - given urban realities - that most don't have regular access to a space where amplifiers can be meaningfully used. After all, you don't buy an amplifier to run it at 2.
For a lot of those people, guitar playing has a different meaning than the rock-band meme of "Fender/Gibson/Ibanez/... & Marshall/Peavey/Mesa/Fender/..., jamming penta-blues on stage with the boys" that's persisted as the carbon-copy expected setup since before The Beatles and Hendrix. That's ok. Nothing wrong with either.
And the economics of real amplifiers aren't kind to guitar players. We all have a friend whose biggest lifetime purchases consist of a long line of Holy Grail Amplifiers, the amp to end all amps, sooooo much better than all the rest... once every 4 years for the past 40.
Let alone ones from poorer economies.
lycopodiopsida 12 hours ago [-]
I think you can have it both ways these days: have an actual amplifier and not bother with an oversized power amp which has to be saturated or attenuated. There are a lot of good preamp tube pedals, which can be then fed into headphones, mac/pc, speakers with cab simulation or a simpler solid-state poweramp into guitar cab. For me personally, this tech is much cooler than all the flawed modellers. I still have real knobs and a real amp reacting.
jasode 12 hours ago [-]
> There are a lot of good preamp tube pedals, which can be then fed into headphones, mac/pc, speakers with cab simulation or a simpler solid-state poweramp into guitar cab.
That hybrid setup can deliver very satisfactory sound but for some guitarists, they also want real tube power amps because they behave differently than solid-state power amps.
The tube preamps give the distortion fuzz but the tube power amps also provide the extra dynamics that makes the whole response under the fingers more spongy, velvety, etc. Connecting the preamp outputs of a Mesa Boogie or Soldano into a solid-state amp has a different feel than tube power amps. The solid-state amp is definitely usable... but it's different.
That said, I sold all my tube amps and just use the stock digital emulations of guitar amps in Logic Pro. I got rid of almost all the analog gear that was heavy and required maintenance (e.g. new replacement tubes cost $200) because I didn't want it weighing me down as I got older.
lycopodiopsida 11 hours ago [-]
They do, but this interplay between preamp and saturated poweramp is basically unachievable in home setup due to how loud it is. Then next suggestion is then to use an attenuator or a power soak, but they also color the sound. And all this besides the cab speakers behaving differently on low volume levels anyway.
The premps I am talking about is something like Tone King Imperial preamp pedal - it is a real preamp, is compact and sounds good with any output source. Tubes in those are not expensive and hold for 10k hours, compared to tubes in poweramp sections, which also often have to be biased.
I have my small digital modeler for travel, but that is all of the use cases I have for them. They are "Ok" - that is most praise I can give to them. "Bland and uninspiring" would be a more realistic description. I have not tried expensive modellers on the level of QC, but I try to build more of my life away from screens and IT, so I am not really interested.
sirtaj 16 hours ago [-]
And both the reactivity and tone of modelers is so good now that even trained ears can have trouble distinguishing between them. In the vast majority of cases it's not a downgrade from a real amp.
Here in India we have a little explosion of youtube-trained bedroom guitarists with outstanding chops, playing live to small but dedicated audiences. Almost none of them would have been able to afford a "proper" gig amp and cab, let alone a place to practice with them.
quietlathe 13 hours ago [-]
Pretty neat getting decent audio DSP out of an ESP32. Bet that AMOLED screen makes tweaking parameters a breeze compared to knob-only pedals.
dashersw 12 hours ago [-]
It's really beautiful to touch!
alkonaut 15 hours ago [-]
I wonder why they chose to use the tiny watch-size amoled board for this. Wouldn't a multi effect UX be better with one of the 4-7" touchscreen boards?
Also: Am i reading it right that you can get an ESP32 with a 7" touch screen for like $30?
dashersw 13 hours ago [-]
It's the author here. AMOLED is beautiful to look at. And you can stick this device on your guitar. Having said that, the same code can be compiled to any ESP32-S3, even headless boards, to use in a custom pedal (like the ones with Daisy Seed 3). CoyoPedal uses Gea Stack that allows us to target any device, including macOS and even the web, https://coyopedal.playtaurus.com has the exact same DSP and UI code built for WebAssembly.
ricardobeat 14 hours ago [-]
The larger screens like the CYD are quite awful. Blue tinge, bad viewing angles, low brightness and slow touch response.
kreelman 19 hours ago [-]
It's quite a lot of fun to make guitar like noises and adjust the various parameters...
Air Guitar players unite!!!!
ovin_dal 13 hours ago [-]
Cool to see the ESP32-S3-Touch-AMOLED used for audio processing. Been wanting to build something similar for my bass pedalboard.
salt_pine 12 hours ago [-]
An ESP32-S3 for an amp? That's really pushing the limits of the chip. Curious to hear how they handled the latency.
panki27 12 hours ago [-]
Custom kernel in assembly, see comment by dashersw
How is the latency? Whenever there's a FPGA driven pedal, like the Hatsune Miku one, everyone always complains about the delay it adds.
dashersw 13 hours ago [-]
Depending on your guitar interface, it's around 4-10ms. Some interfaces have really unnecessary buffers, accounting for very old and low power devices. iRig HD X has an unused buffer of 4ms in its firmware that I patched. As atoav said, you don't really feel it, especially if you play on headphones, it's like sitting 1 meter away from the speaker.
atoav 14 hours ago [-]
IMO this is a total non-issue. I have never had a digital pedal that had any latency issue. The only latency issues I ever had was when I used a shitty 50 bucks audio interface on an inadequate PC ca 2006.
And I am a very rhythmically educated guitarist/bassist and a DSP programmer, that means I am likely more aware of this than the average person.
Also: you know what else has latency? Sound. 1 millisecond per 33 cm. That means from striking a string on an acoustic guitar till hearing it you also got latency, first it takes a moment for the string to vibrate, then the sound needs to travel to your ears. In big orchestras that latency is a thing great musicians account for.
And every halfway decent musician can do this by just hitting the note slightly early to compensate.
Latency is IMO the biggest issue with vocalists and speakers, because the delayed signal mixes with the original signal you hear in your head, depending on the latency this can either lead to weird comb filtering or irritating doubling. But if your instrument is only heard through the electric chain a lot is acceptable before it starts to get really unusuable. And modern DSPs don't really have latency issues if used correctly.
sublinear 20 hours ago [-]
Are there similar projects already on github? Definitely these pedals have become dirt cheap to buy online.
coyopedal is the original they open sourced a month ago, it was a pretty impressive technical achievement to get NAM A2-full running on that hardware.
crtified 16 hours ago [-]
I'm not aware of any of the really cheap pedals found online being capable of Full NAM A2.
The only ones I've seen run on sub-$1 chips that can only do NAM A2 Lite at best, generally by 'down-converting' NAM profiles to their own internal format. They are still very impressive but they aren't doing what this claims. Yet.
snarfy 9 hours ago [-]
How is the latency?
snarfy 9 hours ago [-]
Oh I see this was answered, 4ms total, very nice.
maxlin 18 hours ago [-]
This devkit is awesome. I ported my game engine to it (which was already running on ESP32 so it was relatively easy) and actually use it as my everyday watch. Boots a 3D scene authored in Unity in about one second from power off. BMS keeps power to the RTC so it works as an useful clock, planning to add more features later.
Battery lasts for weeks with this cold boot mode too
lefstathiou 6 hours ago [-]
Have a link? I made a pokeball for my son on the ESP32 1.75c. Top button is used to cycle between various apps (jokes, tic-tac-toe, the memory game Simon, pokemon gifs, and a space game using the accelerometer). Bottom to shut down the device. Then each makes different use of swipe and tap gestures as needed.
Curious what others have done.
clumsysmurf 17 hours ago [-]
This devkit does look fun. I had a few small personal projects I though might be worth writing for Android Wear OS, but Google isn't worth the hassle, and this little ESP32 Watch might be less friction.
dncornholio 13 hours ago [-]
Really don't understand why, when you use AI, don't code natively but use a transpiled TypeScript runtime (GeaStack)
dashersw 13 hours ago [-]
Because I wrote Gea Stack :) and CoyoPedal also serves the purpose of a demo app for Gea. The DSP is native code, most of it is in assembly. The UI is portable for any device. One small correction, Gea doesn't have a TypeScript runtime, it's all compiled to C++ ahead of time, so effectively all the code that runs on the device is native.
dncornholio 12 hours ago [-]
LOL, this makes so much more sense now. Cool project!
dashersw 12 hours ago [-]
Thank you :)
eu1686 17 hours ago [-]
Air-gapping storage SSD drives
nikanj 14 hours ago [-]
ESP32 should not have enough compute to run A2-full. Does this actually run A2-lite? The github slop includes mentions of SlimmableContainer?
S3 doesn't have enough floating point processing power, so what I do is to split the model in two, run the model in series, and represent floating point values as block floating point, essentially compressing the floating point representations.
The null test peak sits at -60dB in the worst case, in 193 different NAM profiles I tested, which is basically inaudible. You can listen to the different profiles here https://playtaurus.com/blog/running-nam-a2-full-natively-on-... and listen to the difference between A2-full and A2-lite, vs A2-full and my approach.
dashersw 12 hours ago [-]
One small clarification, this approach isn't really a "model conversion". Current pedals on the market quantify the entire model, so you are essentially running a separate model. Here I use the same weights, but only change the floating point representation. That's why the difference to A2-Full is basically inaudible. Mooer's NAM conversion, for example, has a null test peak at -8dB. They also need to do this because of the 44.1kHz conversion, so it's incomparable.
Championing free systems and simultaneously having an end-goal of commercial success is a tight line to tread.
https://bsky.app/profile/spduchamp.bsky.social/post/3mvdt5p7...
This thing is awesome and I'm never wasting money another guitar pedal again.
What's the cost of something like this? It's just the NUC and the USB Audio Interface? When I play through my Komplete Audio interface and my laptop I (think?) I notice a delay. How would that compare to an off-the-shelf multi-effect modeller? In cost and features/performance.
These have always interested me but not enough to actually do something ;)
I've done the bare minimum to get this all going and haven't done any optimizations. Sampling at 48kHz. Load is about 5-6% even with a complex effects chain. I don't notice any latency, but I haven't measured it. Latency isn't an issue for the experimental instrument I play. The electroduochord.
Any audio interface with 24 bits has a digital dynamic range of 144 dB. Bad interfaces will have a noise floor of -80 dBm, the theoretical best value you can reach (at room temperature, for an audio band of 20kHz¹) is -131 dBm, interfaces for more than a 1000 Euros can reach around -127.
And this all assumes ideally set gain levels. Since this is rarely always the case in the real world 32 bit interfaces can still make sense, IF you have analog electronics that can deal with the signals to give you some extra headroom on top. But I'd still rather get a 24 bit interface with stellar noise figures, than a mediocre one with 32.
Aside from the proper input Impedance (High Z), the noise figures are probably the single most important thing when selecting a audio interface for guitar applications, especially if you plan to add a ton of gain in software. Of course drivers, latency etc. also need to work, but I have found that even cheap interfaces do a decent job at that nowadays.
¹: note that with bigger bandwidth that number gets worse, so if you record at 192kHz and you don't have analog filters before that cut the frequency band down to audible range you pay for that (proven many times to be inaudible) bandwidth with worse noise figures
I've heard that one before. This one is the last pedal, I swear :-)
https://github.com/dashersw/coyopedal/blob/main/docs/USB_AUD...
Has one been built ? Not clear from the docs
https://github.com/GuitarML/NeuralPi
I guess it's a neural network that you can play any guitar tone to and it'll emulate the settings and processing stack?
Back in the olden days, you'd emulate guitar cabinets using multiband EQs and filters, either analog or digital, sculpting the frequency response until it sounded close enough to the real deal. Then people started measuring the cabinet's actual response directly: send a known signal through it, record the result, and derive an impulse response. That IR could then be used with convolution to reproduce the cabinet's filtering accurately. Neural networks came later, mainly to model the nonlinear behaviour of amps and pedals.
That's basically the 15+ year progress we've had in the guitar world.
700$ would be a stretch, but doable. I need the software ready day 1.
Edit: Do you have an established company? I’d love to work with you on this if possible!
I am in the market for one of these, perhaps I should build this for fun.
I believe we are starting the age of personalized hardware, and Waveshare & co are doing a great job at bringing affordable, multi-purpose devices our way.
Would love to hear your experiences if you try out this build.
OK so I have a little J&D USB-C guitar cable thing:
https://www.amazon.co.uk/dp/B0CRR6G355
Any idea if this will work? (Notably working on my Mac but not my second generation iPad Pro, which sees it but is confused)
I was not aware that the Mac supported Audio Accessory mode. And the blurb for these cables talks about a sampling rate, which suggests there's a DAC in the USB-C connector end.
(Works well on the Mac, anyway — it is too much fun simply plugging my lap steel into my Mac in a way that would have been complete fantasy when I first started playing electric guitars.)
ETA: OK so it's always time to play guitar, and I plugged it into the Mac, which reports:
Which suggests it's one of these DAC-in-connector boards:https://www.szttgk.com/en/product/conversionaudiomodule.html
It appears as an ordinary USB Audio device in the Sound panel. My likely ignorant surmise as to why it doesn't work on the iPad is that it also presents a (disconnected) output device and this is confusing the iPad. So perhaps it kind of is working but I can never hear it…
[1] https://github.com/dashersw/coyopedal#everything-else
https://www.amazon.de/6-35mm-Microphone-Recording-Electronic...
I don't know why this one would work and the other not, but my guess will be that this one has a chip that doesn't offer up a disconnected output device as well (which would be my totally uneducated guess as to why my iPad hates the other cable and the Mac, which has switchable output devices, doesn't)
There was an ESP32 board I wanted to try (below) but it looks like it's a 1.8" sibling of the one you are using so maybe I'll just track down the one you're using.
https://thepihut.com/products/esp32-s3-development-board-wit...
https://news.ycombinator.com/item?id=49877171
I can't understand the NAM hype...
Regardless of the discourse around it I'd love a small, affordable NAM pedal that I could use as an emergency backup for my Fractal. I've entered my old man phase of playing and only use one amp setting because I roll back my volume for cleans; a profile of my SLO patch would be mint.
Even a very simple amp with 3 knobs that go from 0 to 10, would need like 11^3 = 1331 snapshots, if your parameter resolution is 1
For some amp like a JCM800, with the same resolution, you'd need 11^6 = almost 1.8 million snapshots, just for parameters like the front knobs. And then you have other things like tubes, bias, etc. Increase the resolution and number of parameters, and the number explodes.
Again, it is not a hype - but there are severe limitations if your goal is to make a digital twin of some amp. So just treat it as "snapshot of that exact tone", which you can then sculpt a bit with before the input and after the output.
Not a bad thing in my book. It’s an antidote to endless knob tweaking. But I suspect it leads to endless profile library grooming.
https://github.com/dashersw/coyopedal#using-the-pedal
I've never really moved on from the, uh, actual amplifier. What's the point of amplifying an extremely imperfect instrument if you aren't going to use an imperfect, defective, amplification device?
Obviously lots of people will disagree with me and will take my previous statement as some kind of law I'm trying to lay out. Do what you want. Pristine sounds can be converted in cold hard cash, I get it.
Uh, that's actually all I've got.
The majority of the world's guitar players - or hobbyists if you prefer - don't play in bands (yet, or maybe ever), and it's likely - given urban realities - that most don't have regular access to a space where amplifiers can be meaningfully used. After all, you don't buy an amplifier to run it at 2.
For a lot of those people, guitar playing has a different meaning than the rock-band meme of "Fender/Gibson/Ibanez/... & Marshall/Peavey/Mesa/Fender/..., jamming penta-blues on stage with the boys" that's persisted as the carbon-copy expected setup since before The Beatles and Hendrix. That's ok. Nothing wrong with either.
And the economics of real amplifiers aren't kind to guitar players. We all have a friend whose biggest lifetime purchases consist of a long line of Holy Grail Amplifiers, the amp to end all amps, sooooo much better than all the rest... once every 4 years for the past 40.
Let alone ones from poorer economies.
That hybrid setup can deliver very satisfactory sound but for some guitarists, they also want real tube power amps because they behave differently than solid-state power amps.
The tube preamps give the distortion fuzz but the tube power amps also provide the extra dynamics that makes the whole response under the fingers more spongy, velvety, etc. Connecting the preamp outputs of a Mesa Boogie or Soldano into a solid-state amp has a different feel than tube power amps. The solid-state amp is definitely usable... but it's different.
That said, I sold all my tube amps and just use the stock digital emulations of guitar amps in Logic Pro. I got rid of almost all the analog gear that was heavy and required maintenance (e.g. new replacement tubes cost $200) because I didn't want it weighing me down as I got older.
The premps I am talking about is something like Tone King Imperial preamp pedal - it is a real preamp, is compact and sounds good with any output source. Tubes in those are not expensive and hold for 10k hours, compared to tubes in poweramp sections, which also often have to be biased.
I have my small digital modeler for travel, but that is all of the use cases I have for them. They are "Ok" - that is most praise I can give to them. "Bland and uninspiring" would be a more realistic description. I have not tried expensive modellers on the level of QC, but I try to build more of my life away from screens and IT, so I am not really interested.
Here in India we have a little explosion of youtube-trained bedroom guitarists with outstanding chops, playing live to small but dedicated audiences. Almost none of them would have been able to afford a "proper" gig amp and cab, let alone a place to practice with them.
Also: Am i reading it right that you can get an ESP32 with a 7" touch screen for like $30?
Air Guitar players unite!!!!
And I am a very rhythmically educated guitarist/bassist and a DSP programmer, that means I am likely more aware of this than the average person.
Also: you know what else has latency? Sound. 1 millisecond per 33 cm. That means from striking a string on an acoustic guitar till hearing it you also got latency, first it takes a moment for the string to vibrate, then the sound needs to travel to your ears. In big orchestras that latency is a thing great musicians account for.
And every halfway decent musician can do this by just hitting the note slightly early to compensate.
Latency is IMO the biggest issue with vocalists and speakers, because the delayed signal mixes with the original signal you hear in your head, depending on the latency this can either lead to weird comb filtering or irritating doubling. But if your instrument is only heard through the electric chain a lot is acceptable before it starts to get really unusuable. And modern DSPs don't really have latency issues if used correctly.
https://coyopedal.playtaurus.com/
I would think the wasm build is a lot more interesting.
The only ones I've seen run on sub-$1 chips that can only do NAM A2 Lite at best, generally by 'down-converting' NAM profiles to their own internal format. They are still very impressive but they aren't doing what this claims. Yet.
Battery lasts for weeks with this cold boot mode too
Curious what others have done.
S3 doesn't have enough floating point processing power, so what I do is to split the model in two, run the model in series, and represent floating point values as block floating point, essentially compressing the floating point representations.
The null test peak sits at -60dB in the worst case, in 193 different NAM profiles I tested, which is basically inaudible. You can listen to the different profiles here https://playtaurus.com/blog/running-nam-a2-full-natively-on-... and listen to the difference between A2-full and A2-lite, vs A2-full and my approach.